Data HQ · Deep Dive 07 — v2

The Scoring Lab

The league's exact rulebook — every weight, every position override, recovered from the setup page and verified to reproduce all 6,114 player-gameweeks to the decimal. Re-weight anything. Add categories we never scored — shots, fouls, offsides, penalty goals and more. Then read the fallout two ways: who re-ranks, and how the tier pyramid reshapes.

01 — The Rulebook

Write Next Season's Rules

Gold sliders are the live scoring system (defaults = the real 2025/26 weights, including the defender overrides). Blue sliders are candidate categories — tracked by Fantrax, never scored by us, exact data in hand. Each position tab edits that position only, just like the real setup page.

Where the points come from

Share of points by position

Grey = current rules, blue = yours. Net points reconstructed from category weights × season stats; groups with net-negative points (cards, errors) listed with a minus share.

02 — Tier Impact

Does The Pyramid Reshape?

Tiers are positional FP/G percentiles (Elite = top 10% within position, ≥10 real appearances — the players-page method). The supply matrix freezes today's tier cutoffs (normalized for total-points inflation) and counts who clears them under your rules — more elite-caliber keepers? More reliable defenders? The donuts show what your league rewards; risers & fallers show who moves between tiers.

Supply matrix — tier-caliber players by position

Each cell: today → under your rules. Frozen FP/G cutoffs, normalized for league scoring volume (inflating every score can't fake new elites). Green border = supply gained, red = lost.

The Bubble — one tweak from moving

knocking on the door
    barely holding their tier

      Players closest to a frozen tier cutoff under your rules (normalized FP/G). Watch a name cross the line as you nudge a weight.

      Risers — players entering a higher tier

        Fallers — players dropping a tier

          03 — The Fine Grain

          Player Re-Ranking

          The granular view: every player's season re-scored under your rules.

          AllG DMF
          #ΔPlayerTier ActualNewΔ FPts

          04 — The Alternate Season

          Does Gabe Still Win?

          All 228 matchups replayed under your rules — lineups exactly as managers set them, only the point values change. Weekly win 3 · draw 1 · loss 0, season ties broken on total FPts, same as the real league. At the real rules this reproduces the actual season to the decimal.

          Final table — actual vs your rules

          #ΔManager ActualNewH2H ptsFPts

          Record = W-D-L. Arrows vs the real final order. FPts = season total under your rules (the tiebreaker).

          Moments that changed

            The whole season at a glance — 12 × 38 results

            One cell per manager-week: win · draw · loss. Ringed cells flipped vs reality under your rules.

            05 — The Proposal

            Export Your Ruleset

            Everything that differs from the live rules, formatted for the league chat (or the commissioner's setup page).